Welcome to the California coast. You are a courier: read the rules, then start.
Goal
Follow the yellow arrow at the top of the screen to find the delivery spot. The tall golden beam also shows it from far away.
Each delivery pays $300, plus $40 more than the one before it.
Finish 12 deliveries. After 3 a 90-second timer starts (faster = bonus cash). After 7 the police join in. Delivery 12 is the final run.
Drive or walk into the marker to deliver. The yellow dot on the minimap (bottom right) shows where it is. A new one appears after every delivery.
Rules
Buildings are solid. Roads, sidewalks, parks and the beach are open. The ocean on the west edge is out of bounds.
Cars are parked around the city. Stand next to one and press E to drive it. Your car has a health meter: hard crashes damage it, and at 0% it is wrecked (-$100) and returns later.
At 3 or more stars the police set up a roadblock ahead of you. Turn away, do not ram it. The sun sets as you level up, and Level 4 is a night run.
Hitting a wall at speed bounces the car back and shakes the screen, so brake before corners.
Headlights switch on while you drive. Hitting traffic cars or pedestrians gives you wanted stars (up to 5): more stars bring more and faster police. Stay out of trouble for about 12 seconds and a star clears. From Level 3 a patrol chases you anyway. If police stay close for about 3 seconds you are busted: you lose $150 and 15 seconds, and your stars reset.
Controls
WASD or arrow keys: walk / drive
Shift: sprint
E: get in or out of a car
Space: handbrake and drift
Mouse: look around (if your browser blocks mouse capture, hold the button and drag)
Esc: pause
M: sound on/off
On a phone: left stick to move, drag the right side of the screen to look, buttons on the right.
Character model: Man by Quaternius (CC0). Built with three.js.
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WASD move · Shift sprint · E enter/exit car · Space handbrake · Esc pause